Pseudo.com

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Pseudo.com
TypePrivate
FoundedNew York City 1993
HeadquartersNew York, New York, US
Key people
Josh Harris, Founder
Websitewww.pseudo.com

Pseudo.com was an early streaming content service.[1] It was founded by Josh Harris, who broadcast an AM radio show solely dedicated to the Internet, after which tapes of the show would be carried 12 blocks from the WEVD Radio headquarters to 600 Broadway and uploaded to the internet. It soon evolved into a multi-show network and then further to different streaming channels; Pseudo webcast live audio and video webcasting as well as previously recorded material. Founded in New York in late 1993, Pseudo began to grow in the late 1990s after an influx of capital[2] and the advent of dial up internet taking hold with the general population, growing to a company with multiple streaming channels.[3]

Its parent company Pseudo Programs Inc. filed for bankruptcy following the dot-com bubble.[4] Its assets were purchased by INTV in 2001.[5] Harris claimed in 2008 that Pseudo had been a "fake company" and "the linchpin of a long form piece of conceptual art."[6]

Channels and shows[edit]

Key people[edit]

References[edit]

  1. ^ "SUDDENLY PSEUDO - Nymag". New York Magazine. Retrieved 2020-12-07.
  2. ^ Katz, Richard (1999-06-17). "Pseudo Programs interacts with $14 mil capital infusion". Variety. Retrieved 2020-12-07.{{cite web}}: CS1 maint: url-status (link)
  3. ^ "Is Pseudo.com the Real Thing?". Wired. ISSN 1059-1028. Retrieved 2020-12-07.
  4. ^ Blair, Jayson (2000-10-05). "METRO BUSINESS; Pseudo.com Bankruptcy (Published 2000)". The New York Times. ISSN 0362-4331. Retrieved 2020-11-23.
  5. ^ Jayson Blair. Remains of Pseudo.com Bought for Fraction of What It Spent
  6. ^ Jardin, Xeni (26 June 2008). "Josh Harris: "Pseudo was a fake company."". Boing Boing. Retrieved 2010-06-17.
  7. ^ "Home". www.galinskycoaching.com. Archived from the original on 2015-02-24.
  8. ^ "Dikie – Blije - 🔥 ƉĀƞ ϺɇᒷĀϺᎥḎ". dantheman.tv. Retrieved 2020-12-07.
  9. ^ "Computerworld". 1997-05-12.
  10. ^ "System for providing interactive entertainment services to an audience using a communications network". Retrieved 2020-12-07.
  11. ^ "Scot Rubin appointment | GamesIndustry.biz". 2016-03-03. Archived from the original on 2016-03-03. Retrieved 2020-12-07.

External links[edit]