The World's Online Festival

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(Redirected from Palringo)

The World's Online Festival - WOLF
Other namesPalringo
Developer(s)Palringo Limited
Initial release2006
Stable release(s)
Android10.14[1] Edit this on Wikidata / 29 November 2021
iOS10.13.1[2] Edit this on Wikidata / 19 October 2021
Operating systemAndroid 6.0 or later, iOS 14.5 or later
Available inEnglish, Arabic
TypeEntertainment
Websitewolf.live

The World's Online Festival (WOLF) (formerly Palringo) is a British messaging and gaming platform with apps for iOS and Android.[3][4] Users can create groups where they can send text, image, and short audio messages. Groups feature a Stage which provides five live microphone slots for users to chat.[5] The app features a store[6] where users can purchase in-app credits that can be used to buy additional features, utility chatbots and games, and to send in-app gifts to other users. Users have a reputation level that increases from actions such as playing chat games or purchasing credits.[7]

WOLF is headquartered in London with branch office locations in Newcastle and London, UK, and Amman, Jordan.[8] As of September 2014, the platform had 28 million registered accounts.[8][9] Palringo offers a technology (Palringo Local) that allows users to establish and view the location of their peers by means of their manual position, GPS, triangulation or estimation on the internet network used at that moment. It uses the Google API Maps to show peer locations and also offers a "nearby" section in friends and group lists to show users who are nearby.[10]

History[edit]

Palringo was developed by Martin Rosinski in 2006. In August 2006, Northstar Ventures invested £650,000.[3][8]

  • In 2010, Palringo launched an enterprise version of the app, offering companies private group communication networks.[11]
  • In August 2012, Palringo began a shift towards the consumer market. The current business model involves selling virtual products such as premium accounts, decorative profile stickers (called Charms), chat bots, and functional utilities.[12][13][6]
  • In May 2014, Palringo acquired Swedish games developer Free Lunch Design (FLD).[14]
  • In May 2015, Palringo acquired Finnish chat games developer Tribe Studios.[15]
  • In late 2019, Palringo introduced Stages, which allows up to five users to broadcast live audio within their chat group.[5]
  • In February 2020, Palringo officially re-branded to The World's Online Festival (WOLF).[16]

Charity[edit]

In 2013, the company launched a charitable initiative aimed at their users in the Gulf region during the month of Ramadan, which enabled users to donate Palringo credits through a special charity Bot. Palringo users raised over US$230,000 for Charity Right and Islamic Relief.[4] During Ramadan in 2015, Palringo raised more than $300,000 to be split between Action Against Hunger and Islamic Relief Worldwide.[17]

References[edit]

  1. ^ Error: Unable to display the reference properly. See the documentation for details.
  2. ^ Error: Unable to display the reference properly. See the documentation for details.
  3. ^ a b Gibson, Robert (2 May 2014). "Hundreds turn out to celebrate the IT sector at Dynamo 14". The Journal. Archived from the original on 21 November 2018. Retrieved 24 October 2014.
  4. ^ a b Sahoo, Sananda (12 September 2013). "Palringo: connecting with a cause". The National. Retrieved 24 October 2014.
  5. ^ a b "Audio Stages". WOLF. Retrieved 26 February 2020.
  6. ^ a b Ltd, Palringo. "Palringo Group Messaging: Store". www.palringo.com. Retrieved 26 February 2020.
  7. ^ "Reputation and user levels".
  8. ^ a b c Munford, Monty (21 September 2014). "Move over London and Berlin, hello Newcastle, Gothenburg and Ipswich". The Telegraph. Retrieved 24 October 2014.
  9. ^ Munford, Monty (12 September 2014). "Palringo Takes Games and Messaging to the Next Level". HuffPost. Retrieved 24 October 2014.
  10. ^ "Palringo offers free friend finding facility - The Inquirer". 20 February 2009. Archived from the original on 20 February 2009. Retrieved 29 June 2022.
  11. ^ [citation needed]
  12. ^ Green, Tim (7 May 2014). "The Big ME Interview: Tim Rea, of Palringo, on becoming 'the world's leading game publisher'". Mobile Entertainment. Archived from the original on 10 May 2014. Retrieved 24 October 2014.
  13. ^ Arnroth, Thomas (5 May 2014). "Svensk spelstudio i brittiskt uppköp". IDG. Retrieved 24 October 2014.
  14. ^ Keighley, Tom (30 April 2014). "Cramlington instant messaging creators acquire Swedish game developers". Archived from the original on 13 December 2019. Retrieved 24 October 2014.
  15. ^ Butcher, Mike (20 May 2015). "Palringo acquires Helsink-based chat games developer Tribe Studios". Retrieved 18 August 2015.
  16. ^ Festival, The World's Online (6 January 2020). "Welcome to WOLF". WOLF. Archived from the original on 26 February 2020. Retrieved 26 February 2020.
  17. ^ Pearson, Dan (12 August 2015). "Palringo raises $300,000 for world hunger charities". gamesindustry.biz. Retrieved 18 August 2015.